⚔️War
Initiating a war
When a war is started, for every overlord the warattack, wardefense and healing is calculated based on the current attack power, defense power, and the magic of the overlord's wife/husband. The lives the overlord has during the war is equal to the lives the NFT has in the metadata
Declaring war
Declaring war on an NFT can be done on the fealty, underlord, overlord, and NFT pages. When the war UI is finalized, you will also be able to declare war from that interface. Declaring war resets the wartime
Dealing damage and defending
The damage dealt is dependent on a number of factors. When attacking, the defender automatically deals damage to the attacker without having to give up its own war
Distance
The Domain and Subdomain of each NFT together correspond to a coordinate. Attacking a target far away from your own location has a negative effect on the attack.
Distance has no effect on the damage dealt by the defender
Flanking
When an overlord is under multiple attacks, this can significantly hamper the counterattack and increase the damage dealt by the attacker.
Only overlords with 9 vassals or more are counted as a flank. If 5 overlords are attacking at the same time, the defender cannot counterattack and the damage dealt by the attackers is doubled.
Flanks can effect both the defender and attacker
Time
When an attack is first started the damage dealt by the attacker is minimal,. It quickly ramps up but the maximum damage output is only reached after a month
Healing
Healing is not dependent on time or distance or flanking, but it can be influenced by certain allegiances and items within the overlord's realm. Healing happens until the overlord loses all its lives.
Kills
When the defender's health reaches 0, the defender loses 1 life. The attacker who dealt the final blow gains 10% of the defender's war attack, which is added to the attacker's war attack for the duration of the war
If the attacker deals the final blow and the defender has 0 lives left, the defender has been killed and defeated. The attacker's position changes to the center point between his former domain and the domain of the defender he has just conquered
Allegiances and items
Allegiances and items have special effects that can alter the course of the war. Some items and allegiances only have effect if the overlord has the allegiance or item on its own NFT, but most items and allegiances have effect that stack. These are counted for all the overlord's vassals and combined.
Allegiances
Imperial family of Fa
Drastic bonus damage when defending from the Second Garden (if the z coordinates are between 500 and 1500), drastic damage increase when members of imperial house of Fa are part of the realm
Guardians of the Simulator
Zero distance when attacking, is immune to Summerstone bonus flanking
Knights of Rodrick
Extreme amounts of bonuses if the overlord is Rodrick Thorn, even more bonuses if Rodrick is married to Stella. Extra healing from Ancient Relics within the realm. If the overlord is a knight of Rodrick and only 1 warlife is left and is being attacked, the overlord will selfdestruct and deal unparalled damage equal to 22 times the war hp of the attacker
The gods
Increased damage when attacking, decreased damage received when defending, increased healing, and bonuses for any owned Mars Shields
The Planetator's Chosen
Increased healing in combination with Chosen and Chosen Knights, and double bonus healing
Chosen Unicorn
Increased defending damage, increased further if married to a (chosen) dragon and having many unicorn underlords
The new Nobility
Increased damage and decreased opponent damage when defending in combination with The New Rich and citydwellers
Chosen knight
Increased healing in combination with Cosen and the The Planetator's Chosen
Chosen Dragon
Increased attacking damage, increased further if married to a (chosen) unicorn and having many dragon underlords
Chosen
Increased healing in combination with chosen knights and the The Planetator's Chosen
Supersoldier
Massive increase in damage when attacking or defending for all supersoldiers and only 1 life is left, in the overlord's realm, drastic increase in damage when defending if the overlord is a supersoldier and only 1 life is left
The Round Table
Increased damage combined with truesworn
The Ancient Rights
Bonus attack damage in combination with ancient relics
Templar Order
Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending
Truesworn
Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table
Unicorn Order
Increased defending damage, increased further if married to a (chosen) dragon and having many unicorn underlords
Dragon Order
Increased attacking damage, increased further if married to a (chosen) unicorn and having many dragon underlords
The Old Nobility
Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending
Truesworn
Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table
Citydwellers
Increased damage and decreased opponent damage when defending in combination with The New Rich and The new Nobility
The New Rich
Increased damage and decreased opponent damage when defending in combination with Citydwellers and The new Nobility
The Old Rich
Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending
Truesworn
Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table
Order of Fine Wine
Receives 5000 bonus damage for any rich classes sworn to them, both when attacking and defending
The Old Guard
Counteracts flanking, 4 Old Guards negate 1 flank in favor of the defender when being attacked
Peasant Order
Increases flanking, 7 peasant's order for 1 extra flank in favor of the attacker when attacking
Farmer's Union
Counteracts flanking, 7 farmer's unions negate 1 flank in favor of the defender when being attacked
Order of Silver
Increased $GOLD rewards from winning the war
Townsfolk
Slightly protects against damage, counteracted by Supersoldiers
Plundering Peasants
Increased damage to any of the rich allegiances for each plundering peasant, counteracted by The Ancient Rights and The Old Guard
Piratical Maniacs
Increased damage when attacking another continent for each piratical maniac in the overlord's realm, increased $GOLD from winning the war
Crusading Order
Increased damage when attacking far from home for each crusador in the overlord's realm
Items
Special bonuses
Ancient Relic
Large increase in damage when fighting against celestials
Summerstone
Creates flanking when attacking, and negates flanking when defending, double effect against celestials
Celestial relic
Bonus damage and large increase in damage when fighting any battle in space (above 100 z coordinate)
Mars shield
Bonus damage for attack and defense, and more if the wielder has the allegiance of the gods
Summersword
Large bonus damage for attack and defense, and even more bonus damage when fighting against a 4th dimension overlord (acoordinate > 200)
The Mongol Horde
Significant attack damage increase if the target is in Asia Imperial seal, can barely be damaged if the attacker is rarity 8 or below
The Chrysanthemum
massive damage increase when defending if attacker is from outside of Asia
Golden Buddha
Takes less damage from Asian overlords
The Zodiac
Increased attack damage for the zodiac allegiance/item animals in the overlord's realm
Royal Flower
Increased healing, further increased healing if the attacker is a woman
The Mongol Court
Bonus healing if the overlord is Asian
Time Computer
Nullifies the time effect, maximizes damage from the first second of the attack
Revival sphere
If only 1 life is left, the bonus healing will increase drastically
Venemous snake
Decreases healing significantly for the attacker if the defender has a venemous snake
Dragon Throne
Doubles the (chosen) dragon order effect when attacking
Mount Ararat
Increased damage when defending, more increased damage if warlives is 1
Dragon Diadem
Doubles the chosen unicorn/ unicorn order effect when defending
Army of the Lady
Large bonus damage when attacking if the overlord is a woman
Defense bonuses
Angkor Wat
Sensō-ji Edo
Castle Sogdian Rock
Stolen Shield
Golden shield
Chosen's wings
Stolen armor
Golden Shield
Golden armor
Wooden shield
Castle Armored Stallion
Healing bonuses
Thai brothel
Coffee
The Church of the East
Mount Fuji
Gambling house
Country estate
Bronze coin
Brothel
Mansion
Bank
University
Race Horse
Book
Glasses
Silver amulet
Jade amulet
Golden tome
Ruby
Cat
Attack bonuses
Karnataka Boar
Golden Dagger
Golden mace
Stolen Golden mace
Golden sword
Vengeful younger brother
Fleet of Busan
Wild Brown Bear
Tomb of Kaidu Khan
Jewish war ship
Chosen sword
Rusty sword
Knight's Sword
Spear
Golden dagger
Dog
Bird
Distance bonuses
Golden compass
Ass
Goat
Chicken
Ox
Beer
Stolen horse
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