👑
GoldCastleClub
  • 🐈Gold Castle Club
  • Overview
    • ⚔️War
    • 👑Fealty
    • 💌Marriage
    • ☠️Anathema
    • 🐱NFT fields
Powered by GitBook
On this page
  • Initiating a war
  • Declaring war
  • Dealing damage and defending
  • Allegiances and items
  • Allegiances
  • Items
  • Special bonuses
  • Defense bonuses
  • Healing bonuses
  • Attack bonuses
  • Distance bonuses
  1. Overview

War

Initiating a war

When a war is started, for every overlord the warattack, wardefense and healing is calculated based on the current attack power, defense power, and the magic of the overlord's wife/husband. The lives the overlord has during the war is equal to the lives the NFT has in the metadata

Declaring war

Declaring war on an NFT can be done on the fealty, underlord, overlord, and NFT pages. When the war UI is finalized, you will also be able to declare war from that interface. Declaring war resets the wartime

Dealing damage and defending

The damage dealt is dependent on a number of factors. When attacking, the defender automatically deals damage to the attacker without having to give up its own war

Distance

The Domain and Subdomain of each NFT together correspond to a coordinate. Attacking a target far away from your own location has a negative effect on the attack.

    warattack = warattack * (1 - distance / 1500 );

Distance has no effect on the damage dealt by the defender

Flanking

When an overlord is under multiple attacks, this can significantly hamper the counterattack and increase the damage dealt by the attacker.

    if (targetflanks >= 5) {
        defendattack = 0;
        warattack = warattack * 2;
    }
    else if (targetflanks > 0){
        defendattack = defendattack * (1 - 0.2 * targetflanks);
        warattack = warattack * (1 + targetflanks * 0.2);
    }
    else {
        warattack = warattack;
        defendattack = defendattack;
    }

Only overlords with 9 vassals or more are counted as a flank. If 5 overlords are attacking at the same time, the defender cannot counterattack and the damage dealt by the attackers is doubled.

Flanks can effect both the defender and attacker

Time

When an attack is first started the damage dealt by the attacker is minimal,. It quickly ramps up but the maximum damage output is only reached after a month

timeratio = (log(timedelta / 2592000000) / log(200)) + 1;

Healing

Healing is not dependent on time or distance or flanking, but it can be influenced by certain allegiances and items within the overlord's realm. Healing happens until the overlord loses all its lives.

Kills

When the defender's health reaches 0, the defender loses 1 life. The attacker who dealt the final blow gains 10% of the defender's war attack, which is added to the attacker's war attack for the duration of the war

If the attacker deals the final blow and the defender has 0 lives left, the defender has been killed and defeated. The attacker's position changes to the center point between his former domain and the domain of the defender he has just conquered

Allegiances and items

Allegiances and items have special effects that can alter the course of the war. Some items and allegiances only have effect if the overlord has the allegiance or item on its own NFT, but most items and allegiances have effect that stack. These are counted for all the overlord's vassals and combined.

Allegiances

Imperial family of Fa

Drastic bonus damage when defending from the Second Garden (if the z coordinates are between 500 and 1500), drastic damage increase when members of imperial house of Fa are part of the realm

Guardians of the Simulator

Zero distance when attacking, is immune to Summerstone bonus flanking

Knights of Rodrick

Extreme amounts of bonuses if the overlord is Rodrick Thorn, even more bonuses if Rodrick is married to Stella. Extra healing from Ancient Relics within the realm. If the overlord is a knight of Rodrick and only 1 warlife is left and is being attacked, the overlord will selfdestruct and deal unparalled damage equal to 22 times the war hp of the attacker

The gods

Increased damage when attacking, decreased damage received when defending, increased healing, and bonuses for any owned Mars Shields

The Planetator's Chosen

Increased healing in combination with Chosen and Chosen Knights, and double bonus healing

Chosen Unicorn

Increased defending damage, increased further if married to a (chosen) dragon and having many unicorn underlords

The new Nobility

Increased damage and decreased opponent damage when defending in combination with The New Rich and citydwellers

Chosen knight

Increased healing in combination with Cosen and the The Planetator's Chosen

Chosen Dragon

Increased attacking damage, increased further if married to a (chosen) unicorn and having many dragon underlords

Chosen

Increased healing in combination with chosen knights and the The Planetator's Chosen

Supersoldier

Massive increase in damage when attacking or defending for all supersoldiers and only 1 life is left, in the overlord's realm, drastic increase in damage when defending if the overlord is a supersoldier and only 1 life is left

The Round Table

Increased damage combined with truesworn

The Ancient Rights

Bonus attack damage in combination with ancient relics

Templar Order

Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending

Truesworn

Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table

Unicorn Order

Increased defending damage, increased further if married to a (chosen) dragon and having many unicorn underlords

Dragon Order

Increased attacking damage, increased further if married to a (chosen) unicorn and having many dragon underlords

The Old Nobility

Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending

Truesworn

Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table

Citydwellers

Increased damage and decreased opponent damage when defending in combination with The New Rich and The new Nobility

The New Rich

Increased damage and decreased opponent damage when defending in combination with Citydwellers and The new Nobility

The Old Rich

Can massively increase damage in combination with The Old Nobility and the Templar Order, and decrease opponent damage when defending

Truesworn

Can massively increase damage in combination with The Round Table when attacking, and decrease opponent damage when defending, bonus for each 2 truesworn combined with 1 round table

Order of Fine Wine

Receives 5000 bonus damage for any rich classes sworn to them, both when attacking and defending

The Old Guard

Counteracts flanking, 4 Old Guards negate 1 flank in favor of the defender when being attacked

Peasant Order

Increases flanking, 7 peasant's order for 1 extra flank in favor of the attacker when attacking

Farmer's Union

Counteracts flanking, 7 farmer's unions negate 1 flank in favor of the defender when being attacked

Order of Silver

Increased $GOLD rewards from winning the war

Townsfolk

Slightly protects against damage, counteracted by Supersoldiers

Plundering Peasants

Increased damage to any of the rich allegiances for each plundering peasant, counteracted by The Ancient Rights and The Old Guard

Piratical Maniacs

Increased damage when attacking another continent for each piratical maniac in the overlord's realm, increased $GOLD from winning the war

Crusading Order

Increased damage when attacking far from home for each crusador in the overlord's realm

Items

Special bonuses

Ancient Relic

Large increase in damage when fighting against celestials

Summerstone

Creates flanking when attacking, and negates flanking when defending, double effect against celestials

Celestial relic

Bonus damage and large increase in damage when fighting any battle in space (above 100 z coordinate)

Mars shield

Bonus damage for attack and defense, and more if the wielder has the allegiance of the gods

Summersword

Large bonus damage for attack and defense, and even more bonus damage when fighting against a 4th dimension overlord (acoordinate > 200)

The Mongol Horde

Significant attack damage increase if the target is in Asia Imperial seal, can barely be damaged if the attacker is rarity 8 or below

The Chrysanthemum

massive damage increase when defending if attacker is from outside of Asia

Golden Buddha

Takes less damage from Asian overlords

The Zodiac

Increased attack damage for the zodiac allegiance/item animals in the overlord's realm

Royal Flower

Increased healing, further increased healing if the attacker is a woman

The Mongol Court

Bonus healing if the overlord is Asian

Time Computer

Nullifies the time effect, maximizes damage from the first second of the attack

Revival sphere

If only 1 life is left, the bonus healing will increase drastically

Venemous snake

Decreases healing significantly for the attacker if the defender has a venemous snake

Dragon Throne

Doubles the (chosen) dragon order effect when attacking

Mount Ararat

Increased damage when defending, more increased damage if warlives is 1

Dragon Diadem

Doubles the chosen unicorn/ unicorn order effect when defending

Army of the Lady

Large bonus damage when attacking if the overlord is a woman

Defense bonuses

Angkor Wat

Sensō-ji Edo

Castle Sogdian Rock

Stolen Shield

Golden shield

Chosen's wings

Stolen armor

Golden Shield

Golden armor

Wooden shield

Castle Armored Stallion

Healing bonuses

Thai brothel

Coffee

The Church of the East

Mount Fuji

Gambling house

Country estate

Bronze coin

Brothel

Mansion

Bank

University

Race Horse

Book

Glasses

Silver amulet

Jade amulet

Golden tome

Ruby

Cat

Attack bonuses

Karnataka Boar

Golden Dagger

Golden mace

Stolen Golden mace

Golden sword

Vengeful younger brother

Fleet of Busan

Wild Brown Bear

Tomb of Kaidu Khan

Jewish war ship

Chosen sword

Rusty sword

Knight's Sword

Spear

Golden dagger

Dog

Bird

Distance bonuses

Golden compass

Ass

Goat

Chicken

Ox

Beer

Stolen horse

PreviousGold Castle ClubNextFealty

Last updated 1 year ago

⚔️
Page cover image